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SUPPORT NETWORK > FREQUENTLY ASKED QUESTIONS
AMERICA'S ARMY SUPPORT NETWORKThere are many different subjects when speaking about the America's Army brand, each with its own set of contacts and support topics.
Click on the appropriate link in the left-hand navigation menu or browse below to find the support information that you are looking for. If you have any problems, please contact our Community Management section by filling out this form >>!
- - PARENTS INFO
- What is the America's Army game?
- Why has the Army created this game?
- Is this a recruiting tool?
- Should children 13+ be exposed to what the Army does?
- What makes America's Army different from other action games in this genre?
- What is gameplay in the game like?
- How are you encouraging teamwork in this game?
- How accurate is the training in this game?
- How graphic is the violence in this game? How are kills depicted?
- Does the game encourage players to kill other game players?
- How have you designed the game so that honorable gameplay is encouraged?
- How do players earn and lose honor points?
- At one stage of the game, players are instructed on the fundamentals of basic rifle marksmanship. Does this teach young adults how to shoot a weapon?
- How are you making sure that you are putting out a responsible game?
- How are the armed missions conducted and how does force and violence play a role in them?
- How many of the missions require force?
- How do you keep children under the age of 13 from having access to the game?
- Will a Recruiter get my information if I play the game?
- Will the game put cookies on my computer?
- How do I initiate contact with an Army Recruiter?
- Will the Army know whether or not I'm a good player?
- Could these team missions actually help someone learn how to plan an attack? Could people use information garnered from playing the game to stage attacks?
- Could someone learn to save a life with the Combat Medic module?
- What is in the America’s Army: Special Forces games?
- Is the America’s Army game related to the Full Spectrum Warrior game?
- Is the America’s Army game the only one sanctioned by the Army?
- How does the America’s Army game differ from the Full Spectrum Warrior game?
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QUESTIONS & ANSWERS FOR: PARENTS INFO
1. WHAT IS THE AMERICA'S ARMY GAME?
Answer:^ Go to Top
... an accurate portrayal of Soldier experiences ..
The America's Army game provides civilians with an inside perspective and a virtual role in today's premier land force: the U.S. Army. The game is designed to provide an accurate portrayal of Soldier experiences across a number of occupations. In the game, players will explore progressive individual and collective training events within the game. Once they successfully complete these events they will advance to multiplayer operations in small units.
2. WHY HAS THE ARMY CREATED THIS GAME?
Answer:^ Go to Top
… it is part of the Army's communications strategy…
The Army's game is an entertaining way for young adults to explore the Army and its adventures and opportunities as a virtual Soldier. As such, it is part of the Army's communications strategy designed to leverage the power of the Internet as a portal through which young adults can get a first hand look at what it is like to be a Soldier. The game introduces players to different Army schools, Army training, and life in the Army. Given the popularity of computer games and the ability of the Internet to deliver great content, a game was the perfect venue for highlighting different aspects of the Army.
3. IS THIS A RECRUITING TOOL?
Answer:^ Go to Top
… it provides young adults with virtual insights about the Army…
The game is designed to provide young adults and their influencers with virtual insights into entry level Soldier training, training in units and Army operations. As in the past, the Army's success in attracting high-potential young adults is essential to building the world's premier land force. The passage of time, elimination of the draft and reductions in the size of the Army have resulted in a marked decrease in the number of Americans who have served in the Army and from whom young adults can gain vicarious insights into the challenges and rewards of Soldiering and national service. Therefore, the game is designed to substitute virtual for vicarious experiences. It does this in an engaging format that takes advantage of young adults' broad use of the Internet for research and communication and their interest in games for entertainment and exploration.
4. SHOULD CHILDREN 13+ BE EXPOSED TO WHAT THE ARMY DOES?
Answer:^ Go to Top
…young adults can see how our training builds and prepares Soldiers to serve in units in defense of freedom.
In elementary school kids learn about the actions of the Continental Army that won our freedoms under George Washington and the Army's role in ending Hitler's oppression. Today they need to know that the Army is engaged around the world to defeat terrorist forces bent on the destruction of America and our freedoms. The game provides a virtual means to explore a variety of Soldier experiences in basic training, advanced training, and training missions in real world Army units, so that young adults can see how our training builds and prepares Soldiers to serve in units in defense of freedom.
5. WHAT MAKES AMERICA'S ARMY DIFFERENT FROM OTHER ACTION GAMES IN THIS GENRE?
Answer:^ Go to Top
… we emphasize teamwork, values and responsibility as means to achieving goals.
In America's Army we emphasize teamwork, values and responsibility as means to achieving the goals. We believe that several factors make America's Army different from other games.
Training & Teamwork
First, the game mirrors the Army in terms of the progression of game play and experiences. Just as new Soldiers must complete basic and advanced training before joining Army units, gamers must complete training to advance to online multiplayer missions. Additionally, success in the Army is a team effort. Consequently, the game reinforces this emphasis on teamwork by creating online teams. The game provides realistic situations in which mission accomplishment becomes a function of team effort.
Responsible Play
Just as is the case with the Army, the game has a firm grounding in values. For example, the game establishes rules for engagement and imposes significant penalties for violations of these rules. Players who violate these rules or who engage in activities such as intentional friendly fire, can find themselves in a virtual representation of the Army's jail at Fort Leavenworth or thrown out of the game. People will also be able to play the role of a combat medic, and the team will be awarded points for completing the mission with everyone still alive versus other games that do not reward the preservation of life.
In addition, we've added Parental Controls. Parents are able to alter and control certain aspects of gameplay in America's Army. Parents can disable all the blood in the game, enable a language filter, disallow the ability to play as an Advanced Marksman, and limit gameplay to only those missions which feature the MILES laser-tag type play.
Missions
America's Army also incorporates the Army's unique force-on-force training techniques and Multiple Integrated Laser Engagement Systems (MILES) into game play. When we conduct training in units we often give units opposing missions so that each unit can be trained within an exercise on different aspects of their missions. In the game we have improved upon this technique so that members of a team always see themselves as being U.S. Army Soldiers. In contrast members of the opposing team look like hostile forces. Hence, in reality everyone playing the America's Army game is actually playing the role of a U.S. Soldier. By incorporating MILES into the game, America's Army also provides players with insights into how the Army trains in units.
Player and Army Privacy
Finally privacy is a big concern for us. Players register under a userid and gameplay information cannot be traced to an individual's real identity. Since America's Army is an online game, it tracks game play information to monitor players' progress through training and into units. For example,,this allows the game to open assignments to the 82d Airborne Division to players who have completed Airborne School. The game puts the player in the role of a Soldier but does not incorporate expert knowledge with regard to Army tactics, techniques or procedures. All game play is conducted using the player's own tactics and procedures so as to protect the security of Army operating procedures.
6. WHAT IS GAMEPLAY IN THE GAME LIKE?
Answer:^ Go to Top
… the game mirrors the Army in terms of the progression of game play and experiences.
First, the game mirrors the Army in terms of the progression of game play and experiences. Just as new Soldiers must complete basic and advanced training before joining Army units, gamers must complete training events to advance to online multiplayer missions. In America's Army we emphasize teamwork, values and responsibility as means to achieving the goals. The game reinforces teamwork in creating online teams and through its application of realistic situations in which mission accomplishment and achieving the game objective becomes a function of team effort. People are also able to play the role of a combat medic, and with this position the team will be awarded points for completing the mission with everyone still alive vs. other games that do not reward life. Players who disregard the rules are penalized or thrown out of the game. The game is designed to show young adults what the Army is all about and that the route to success in the Army entails internalizing a system of "noble" character traits (selfless service, teamwork, duty, loyalty, courage, honor, and integrity.)
7. HOW ARE YOU ENCOURAGING TEAMWORK IN THIS GAME?
Answer:^ Go to Top
… mission accomplishment, achieving game objectives and progressing in the game becomes a function of team effort.
The Army is a team effort, and the game reflects this team focus by structuring online play around teams in which mission accomplishment, achieving game objectives and progressing in the game becomes a function of team effort. The team play concept has been implemented in a strategic and innovative way as gamers always play in a team and are bound by the laws of land warfare, Army values and realistic Rules Of Engagement (ROE). In squad versus squad operations, where up to 26 players can join in the same mission, gamers will always perceive that they are on the U.S. Army team, regardless of which team they join. Therefore, a player's comrades are always in U.S. Army uniforms - but to the opposite team, the player and his teammates look like the enemy. This way no one can take on the role of an enemy during non-training missions. In some of the MILES laser tag missions, players become members of the professional OPFOR (opposing force) for training purposes, just as in the real Army. In order to emphasize the importance of teamwork and rules of engagement, players who engage in fratricide or who violate their rules of engagement incur significant penalty points. At a certain threshold, these penalty points result in a player being removed from gameplay to a virtual version of the Army Disciplinary Barracks at Fort Leavenworth.
8. HOW ACCURATE IS THE TRAINING IN THIS GAME?
Answer:^ Go to Top
… these missions provide players an opportunity to familiarize themselves with Army training facilities, materiel, communications procedures and game controls.
Basic Training
Just as in the U.S. Army, players in America's Army must go through training before accepting missions. Prior to joining online multiplayer missions, players need to work their way through Basic Combat Training in the America’s Army game. These basic training missions include the rifle range and an obstacle course to show players what infantry training is really like, and teach players how to use the game's controls. Additionally, these missions provide players an opportunity to familiarize themselves with Army training facilities, materiel, communications procedures and game controls before going online. The game environments were created based on their real life counterparts on Army bases such as at Fort Benning, Georgia. Therefore when new Army recruits go to the obstacle course or the rifle range in basic training they will be able to immediately recognize their surroundings from the America's Army game, even down to the trees in the area.
Specialty Training
In order to progress in the game, players must complete specialty training. For example, successful completion of Airborne and Ranger training is required to advance to assignments with specialized units such as the 82d Airborne Division and the 75th Ranger Regiment. Many of the game's multiplayer missions were designed as collective training events in which engagements are instrumented using the Army's Multiple Integrated Laser Engagement System (MILES), or laser tag. For training exercises, players' game characters are outfitted with special MILES sensors and their weapons are equipped with special MILES adapters. Players also go through medical training to become a Combat Medic in the game. In the America’s Army: Special Forces game, players go through specialized training to explore roles such as Weapons Specialist, Communications, and Engineer.
9. HOW GRAPHIC IS THE VIOLENCE IN THIS GAME? HOW ARE KILLS DEPICTED?
Answer:^ Go to Top
… The America’s Army team built the game to provide entertainment and information without resorting to graphic violence and gore.
The America's Army game falls well within the parameters of a teen rating (age 13+) as established by the Entertainment Standards Rating Board. This rating provides parents with guidance as to the age appropriateness of the game and is based upon the game's portrayal of the use of force and the fact that game characters show a small puff of blood when injured. We built the game to provide entertainment and information without resorting to graphic violence and gore. When a Soldier is killed, that Soldier simply falls to the ground and is no longer part of the ongoing mission. And in the MILES laser tag mission, when a Soldier is hit, he just sits down and there is no puff of blood. A parental control option has been implemented whereby all of the game's missions are only playable in MILES laser tag mode, and therefore no one is killed. The game does not include any dismemberment or disfigurement.
10. DOES THE GAME ENCOURAGE PLAYERS TO KILL OTHER GAME PLAYERS?
Answer:^ Go to Top
Violence merely for the sake of violence is not part of the Army and therefore is not rewarded within the game.
Not at all. Success in the Army's game depends upon factors such as teamwork, situational awareness and navigating life challenges by balancing goals, resources and values. Violence merely for the sake of violence is not part of the Army and therefore is not rewarded within the game. Among other things, the game depicts the Army's sanctioned use of armed force in defense of freedom. This use of force occurs in the game, as it does in the Army, within rules of engagement and the laws of war. Violations of these rules and laws can result in a player's character spending a round in a virtual jail cell or being permanently banned from the game. Therefore, if you shoot an innocent civilian or a friendly force Soldier in the game, you will see the consequence: you will go to a virtual jail. Moreover, operations against hostile forces are only a portion of a Soldier's experience and therefore, only a portion of the Army's game. Less than 15% of the missions in the game depict training with weapons, roughly one-fifth depict training in units with our laser-tag systems, and one-fourth depict training in which there are no weapons. Team based combat missions are approximately only 40% of the game. In addition, those Soldiers who do a good job protecting other Soldiers who are achieving the objective will gain points.
11. HOW HAVE YOU DESIGNED THE GAME SO THAT HONORABLE GAMEPLAY IS ENCOURAGED?
Answer:^ Go to Top
…if they fail to operate as a member of a team that is operating towards achievement of a U.S. Army objective, then they will not advance in the game.
Within the game, actions are linked to consequences. If players violate rules of engagement, if they fail to safeguard noncombatants, if they shoot friendly players, if they fail to operate as a member of a team that is operating towards achievement of a U.S. Army objective, then they will not advance in the game. Rather they will lose standing, or spend a round in a virtual jail cell at Fort Leavenworth. Your game character can be permanently banned from the game if you exhibit a pattern of conduct that is at odds with Army values.
Self Disciplined Play
The game establishes a "records jacket" for each player, much as the Army has a personnel record for each Soldier. This record will be the player's training and service record to include acts of fratricide, violations of Rules of Engagement and other information that attests to a game player's performance as a member of a team. Other team players will be less likely to choose you as a teammate if you have a history of friendly-fire violations or low standing in honor points.
In addition, a combat effectiveness meter gauges the player's ability to hit the target in different situations and also how responsible the player is in combat. This too will affect a player's ranking.
12. HOW DO PLAYERS EARN AND LOSE HONOR POINTS?
Answer:^ Go to Top
Violations of Army values or norms of behavior incur substantial penalties that result in a loss of honor points.
Your character advances in the game by achieving objectives like protecting the Alaskan Pipeline, rescuing a prisoner of war, and preventing the sale of Stinger missiles to terrorists. Alternatively, your game character loses points for failing to operate within rules of engagement or for violating the laws of war or failing to safeguard noncombatants. In the game, players start with ten honor points. Violations of Army values or norms of behavior incur substantial penalties that result in a loss of these honor points. When a player's character reaches zero honor points, it is banned from the game. In addition a combat effectiveness meter gauges the player's ability to hit the target in different situations and also how responsible the player is in combat. This too will affect a player's ranking. Loss of points also reduces your standing in the game in that you will be less likely to be a team leader in online play or to pick your favorite positions in a virtual squad, and other online game players can see your standing and will be less likely to choose you as a teammate if you have a history of friendly-fire violations or low standing in honor points. In addition, players who wish to play the role of Special Forces Soldiers must have an honor rating of 15 as part of their qualifications. In the Army's game, your game character can spend a round in a virtual jail cell for behavior that would land you in jail in real life.
13. AT ONE STAGE OF THE GAME, PLAYERS ARE INSTRUCTED ON THE FUNDAMENTALS OF BASIC RIFLE MARKSMANSHIP. DOES THIS TEACH YOUNG ADULTS HOW TO SHOOT A WEAPON?
Answer:^ Go to Top
…there is no way that manipulating a keyboard and mouse, as players do in the Army's game, can provide vital cues on key elements of marksmanship…
We included the rifle range because that is a basic and obvious part of military training - something a new recruit will immediately become familiar with. While the game introduces players to the look and procedures of marksmanship training, clicking a mouse is absolutely not applicable to actual marksmanship training.
When we qualify Soldiers as marksmen we send them to a rifle range. We put a rifle in their hands, not a keyboard and mouse. There are a lot of physical mechanisms entailed in mastering a firearm that cannot be replicated in a game. Indeed, there is no way that manipulating a keyboard and mouse, as players do in the Army's game, can provide vital cues on key elements of marksmanship such as trigger pressure, weapon cant and body position. In the Army, under the guidance of expert coaches, our Soldiers first learn how to align their sights. They then fire many rounds to become accustomed to the recoil of a rifle and to learn how to acquire a good sight picture.
Even today, in an age when computer games are ubiquitous, teaching rifle marksmanship is a major hurdle in basic training and a major element of Army refresher training for Soldiers in the force. If games taught Soldiers to become marksmen, Army training would be greatly simplified. However, games don't teach our Soldiers how to shoot so we train them with real weapons and ammo on real rifle ranges.
Games may simulate the real world but they do not recreate it. No one would believe that a child could master a racecar by playing a racing game. Likewise, clicking a mouse, as a player does in the Army game, will never teach a person how to shoot.
14. HOW ARE YOU MAKING SURE THAT YOU ARE PUTTING OUT A RESPONSIBLE GAME?
Answer:^ Go to Top
… we designed and built the game from the ground up to ensure that it comports with our role as a public institution.
Army Responsibility
From the outset, we wanted to ensure that the overall game effort fit with Army values, the Army's role in society, as well as with our role as a public institution. This meant protecting players' privacy and Army operations security. Importantly, we also wanted to emphasize that the Army is a team-based institution by incorporating incentives throughout the game to play as a member of a team. With the advantage of the project directors being located within the Department of Social Sciences at West Point, we were able to bring in a team of experts in online privacy, social science, political science, economics and other areas to address these issues, review game content and provide guidance as the game developed.
We take our public trust very seriously. Therefore, we designed and built the game from the ground up to ensure that it comports with our role as a public institution. We conducted an indepth review of concerns raised about Internet privacy and game violence and took these concerns into account when we designed the Army's game.
In addition, we've added Parental Controls. Parents are able to alter and control certain aspects of gameplay in the game. Parents can disable all the blood in the game, enable a language filter, disallow the ability to play as an Advanced Marksman, and limit gameplay to only those missions which features the MILES laser-tag type play.
Entertainment Software Association Ratings
Throughout the development effort we discussed America's Army objectives and content with the computer and video game industry trade association, the Entertainment Software Association (ESA). In keeping with trade practices, the game has secured a Teen rating (ages 13+) from the Entertainment Standards Rating Board (ESRB). This rating provides parents guidance as to the appropriateness of the game and is based upon the game’s portrayal of the use of force and the fact that game characters show a small puff of blood when injured.
The Army game falls well within the parameters of a teen rating. We built the game to provide entertainment and information without resorting to graphic violence and gore. Blood is only marginally visible. The game does not include any dismemberment or disfigurement.
15. HOW ARE THE ARMED MISSIONS CONDUCTED AND HOW DOES FORCE AND VIOLENCE PLAY A ROLE IN THEM?
Answer:^ Go to Top
…operations within the laws of land warfare and within mission specific rules of engagement (ROE) have been incorporated into the game. There is no dismemberment or glorification of violence…
The Army is an armed force and as such it is organized and sanctioned to employ force incident to combat operations on land. Therefore, any representation of the Army within a game will include representations of the use of armed force. In the game, multiplayer action is conducted in a force-on-force setting without the use of enemy artificial intelligence. Thus, the tactics employed by players are their own. Under the Army sanction to employ armed force, it trains Soldiers to conduct operations within the laws of land warfare and within mission specific rules of engagement (ROE) which have been incorporated into the game. Hence, players whose game conduct is at odds with these rules can experience a variety of penalties. These penalties range from being admonished by a drill sergeant during training for an ROE violation to sitting out a game round in a virtual representation of the Disciplinary Barracks at Fort Leavenworth for more untoward acts. There is no dismemberment or glorification of violence and blood is depicted by a puff of red.
16. HOW MANY OF THE MISSIONS REQUIRE FORCE?
Answer:^ Go to Top
Less than 40% of the missions in the game depict simulated combat…
Less than 15% of the missions in the game depict training with weapons, roughly one-fifth depict training in units with our laser-tag systems, and one-fourth depict training in which there are no weapons. Team based combat missions are approximately only 40% of the game.
17. HOW DO YOU KEEP CHILDREN UNDER THE AGE OF 13 FROM HAVING ACCESS TO THE GAME?
Answer:^ Go to Top
The game CD will only be distributed to those individuals that can prove that they are over 13.
With the game on the Internet it is hard to control who is able to access it and we have to rely on parents being educated about how their children are spending time online. We have made a game that stresses values and does not condone bad behavior.
In addition, we've added Parental Controls. Parents are able to alter and control certain aspects of gameplay in the game. Parents can disable all the blood in the game, enable a language filter, disallow the ability to play as an Advanced Marksman, and limit gameplay to only those missions which features the MILES laser-tag type play.
18. WILL A RECRUITER GET MY INFORMATION IF I PLAY THE GAME?
Answer:^ Go to Top
Recruiters will not have any information about the players unless players purposefully identify themselves and request information.
Player privacy is protected in a number of ways to ensure that the Army will not know the names and addresses of players. Recruiters will not have any information about the players unless players deliberately identify themselves and request information. Within the game players operate under a nom-de-guerre or nickname that protects their anonymity. There is no way for the Army to connect this nom-de-guerre to an individual or an address. This veil of anonymity is only raised at such time that players may wish to provide their names for the purpose of obtaining more information about the Army or Army career opportunities.
19. WILL THE GAME PUT COOKIES ON MY COMPUTER?
Answer:^ Go to Top
The game does not use cookies or other methods of accessing information from your computer through a Web browser.
The game was designed to protect user privacy. The game does not use cookies or other methods of accessing information from your computer through a Web browser. The only information retained on your computer is game state information such as your progress in the game or the special training you may have completed in the game. This information is exchanged with our web servers when you play online so that you obtain credit for progress you have made in your virtual Army career. When players log into our online game system, they do so by creating and using a userid or nickname and a password of their choosing. Our entry server then authenticates this information as well as the player's game state information. At log in, the player's Internet Protocol (IP) address is also checked against a list of banned addresses to screen out disruptive players or players that exhibit inappropriate behavior. After authentication, the IP address is disassociated from the nickname and game play data, such as statistics and the players' 'record jacket' of gameplay details, is only logged under this player moniker and password. Therefore, the Game is not designed to collect information on players' web browsing habits, nor will the Game be used for such a purpose.
20. HOW DO I INITIATE CONTACT WITH AN ARMY RECRUITER?
Answer:^ Go to Top
… There are web links through which players can connect to the Army of One homepage.
In the America's Army game there are web links through which players can connect to the Army of One homepage. On GoArmy.com you can explore Army career opportunities or contact a Recruiter. Of course, you can always call your hometown Recruiter directly.
21. WILL THE ARMY KNOW WHETHER OR NOT I'M A GOOD PLAYER?
Answer:^ Go to Top
The Army will not be able to identify you individually unless you choose to reveal your personal information.
No. The Army will not be able to identify you individually unless you choose to reveal your personal information. Prior to any point at which you provide sufficient information for an association to be possible between your game data and your name, you will encounter an advisory dialog box from which you can back up. Players who request information AND reveal their nom-de-guerre to Recruiters may have their gaming records matched to their real-world identities for the purpose of facilitating career placement within the Army. Data collected within the game such as which roles and missions players spent the most time playing could be used to highlight Army career fields that map into these interest areas so as to provide the best possible match between the attributes and interests of potential Soldiers and the attributes of career fields and training opportunities.
22. COULD THESE TEAM MISSIONS ACTUALLY HELP SOMEONE LEARN HOW TO PLAN AN ATTACK? COULD PEOPLE USE INFORMATION GARNERED FROM PLAYING THE GAME TO STAGE ATTACKS?
Answer:^ Go to Top
…the game does not include any information that could be used against U.S. forces.
No. Just as the game is designed to protect user privacy, it is also designed to protect Army operational security. By design, the game does not include any information that could be used against U.S. forces. Operational missions are played in a force-on-force setting in which game characters are under the control of players. Also, while players are provided guidance by virtual drill instructors during training missions, no confidential Army information is disclosed. Indeed, due to game design, player tactics and procedures are their own.
The scenarios are not set within specific locations or buildings that someone might want to attack. Rather the settings are amalgams from Army operations. Almost all of the operational missions depicted in the game are drawn from Army experience in the conduct of and preparation for homeland defense and operations in defense of freedom. Also, the game embodies certain limitations that are not found on the battlefield or real life. For example, in urban combat Soldiers maneuver through windows, doorways or if necessary, create passages using explosives. Within virtual worlds, such as the Army's game, the random placement of openings in walls or ceilings, through explosive breaching, is not possible. Therefore, in some ways, relying on the game to plan an attack would be foolish.
23. COULD SOMEONE LEARN TO SAVE A LIFE WITH THE COMBAT MEDIC MODULE?
Answer:^ Go to Top
...players are learning some basics of lifesaving.
In the Combat Medic training, which takes place at Brook Army Medical Center, players sit through lectures in a classroom setting where they learn how to assess a medical situation, control bleeding, and treat shock. Players are then tested on the medical info. The information given is directly from an actual Army medical center and is medically accurate. So, in actuality players are learning some basics of lifesaving.
24. WHAT IS IN THE AMERICA’S ARMY: SPECIAL FORCES GAMES?
Answer:^ Go to Top
… new editions of America’s Army will allow gamers to virtually explore the development and employment of U.S. Army Special Forces (SF) Soldiers
New editions of America’s Army allow gamers to virtually explore the development and employment of U.S. Army Special Forces (SF) Soldiers. To be released in a series, the first portion is titled America’s Army: Special Forces (Special Forces Assessment and Selection) and available now with six new single-player and multiplayer missions. The second installment, America’s Army: Special Forces (Qualification Course), will be released in Summer 2004. In America’s Army: Special Forces players progress toward the goal of wearing the coveted Green Beret by completing progressive individual and collective training missions drawn from the Special Forces Assessment and Selection (SFAS) process. Players must pass all training missions contained in America’s Army: Operations to advance to America’s Army: Special Forces (SFAS).
In the SFAS process players learn about the unique capabilities of a Special Forces A-Team including its missions, activities, equipment, skills and responsibilities. Other training includes indentification of vehicles, aircraft and weapons for identifying friend from foe on the battlefield, as well as field training in an escape and evasion exercise. Successful completion of these SFAS courses, along with an Honor rating of 15, satisfies the eligibility criteria for players to participate in new multiplayer missions as a Green Beret.
After successfully completing SFAS players will move on to the Special Forces Qualification Course (Q-Course) to explore new Special Forces roles and gain access to new systems and capabilities unique to the Green Berets. In the first half of the game players will take on the role of 18B - Weapons Specialist, and in the second part they will take on roles including 18D - Medic, 18C - Engineer, 18E - Communications and 18F – Intelligence.
As players successfully complete each phase of the Q-Course they will gain new attributes and capabilities that will propagate across operational missions in America’s Army. When America’s Army: Special Forces is fully deployed by the Summer of 2004, gameplay will culminate with missions that span the capabilities of a Special Forces Operational Detachment Alpha (ODA) to include combat search and rescue, direct action, surveillance and reconnaissance, and unconventional warfare.
25. IS THE AMERICA’S ARMY GAME RELATED TO THE FULL SPECTRUM WARRIOR GAME?
Answer:^ Go to Top
No, there is one Official Army Game and America’s Army is that game.
26. IS THE AMERICA’S ARMY GAME THE ONLY ONE SANCTIONED BY THE ARMY?
Answer:^ Go to Top
The America’s Army game is the only official game of the U.S. Army and only games distributed under that registered trademark are part of the America’s Army series.
27. HOW DOES THE AMERICA’S ARMY GAME DIFFER FROM THE FULL SPECTRUM WARRIOR GAME?
Answer:^ Go to Top
The America’s Army game was developed as an entertaining and informational way to educate civilians about opportunities in the Army. It exposes players to the main principles of teamwork, communication, Army values and how the Army trains.
